ROLES: Editor, Unreal Engine Operator
This is a project I worked on for a Virtual Production course at UNC Greensboro. This project was filmed in front of a large green screen, keyed in real time, and the background was simulated in Unreal Engine. I was the lead editor, and operated Unreal Engine during the shoots. This included setting up the virtual cameras, and adjusting a pre-built environment to suit our needs.